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Loot eligibilitythe 5% loot rule, explained
On today's bosses you must deal at least 5% of the boss's max HP (totaled across phases) to be loot-eligible. The in-game dot turns blue at 5% and green at 10%, but it tracks your share of damage dealt so far and can mislead mid-fight. We watch your Battle Analysis instead and pace the kill until you're safely over the line. That's the "5% damage support" on the menu. Nexon can change the threshold or how it's measured in any patch; this page was checked against current community documentation in September 2026, and on run day we pace to whatever the game actually enforces.
We also run fully stacked drop gear with a swap at the kill, and we'll say it plainly: drop stacking helps equipment drops, not cubes or flames.
how it plays out per boss group
- Lucid · Will · Gloom · Darknell · Verus Hilla: included free on every $15 carry. We pace the kill so your Battle Analysis clears 5% of max HP.
- Seren · Kalos · Kaling: included in the $35 tier. 5% of max HP is counted across all phases, and we pace each phase with you.
- Black Mage: quoted per party. 5% applies across all four phases, so we plan your survival and damage windows first.
- Lomien · Guardian Angel Slime: included. One carrier throttles while you land your 5%, then we finish it.
- Early bosses · CRA · Gollux: the 5% rule reaches down the ladder on heroic worlds too, but early-boss HP is low enough that any active buyer clears it. We confirm on Battle Analysis anyway.
boss entry requirements & chase drops
| boss | entry level | force | the chase drop | our price |
|---|---|---|---|---|
| cra (chaos root abyss) | 180+ | none | BiS hat / top / bottom + fafnir weapon | $8 full run |
| hellux (hell gollux) | 180+ (prequests) | none | superior ring · pendant · earrings · belt | $4/day |
| lomien (h.lotus + h.damien) | 190+ | none | berserked · black heart · magic eyepatch | $25 bundle |
| guardian angel slime | 210+ | none | guardian angel ring | $15 |
| hard lucid | 220+ | 360 arcane | dreamy belt | $15 |
| hard will | 235+ | 760 arcane | cursed spellbook | $15 |
| chaos gloom | 245+ | 730 arcane | endless terror | $15 |
| hard darknell | 255+ | 850 arcane | commanding force earring | $15 |
| verus hilla | 250+ | 820–900 arcane | source of suffering | $15 |
| black mage | 255+ (monthly) | 1,320 arcane | genesis badge | from $50 |
| seren | 260+ | 150–200 sacred | daybreak pendant · mitra's rage | $35 |
| kalos | 265+ | 200–440 sacred | eternal armor · grindstone | $35 |
| kaling | 275+ | 230–480 sacred | eternal shoulder · grindstone of faith | $35 |
| adversary · malefic star · limbo · baldrix · jupiter | 270–295+ | 220–550 sacred, by boss and difficulty | immortal legacy · blissful nightmare · whisper of the source · oath of death · original sin of pride | ask in ticket |
Levels and force numbers are the community-standard entry points, listed so you can sanity-check what your character can join. Not sure where you land? Coaching is free.
what you keep
- You keep all eligible drops from your run, every time.
- We explain the loot rules before the party starts.
- For 5% bosses, we help confirm whether you can stay loot-eligible.
- Not sure what your character qualifies for? Ask before booking.